Explore three well-known shading techniques in computer graphics: Flat, Gouraud, and Phong.
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Baeldung Author
Quang Trung Luu
Quang-Trung Luu is an assistant professor at the School of Electrical and Electronic Engineering, Hanoi University of Science and Technology. He obtained a Ph.D from CentraleSupélec - Paris-Saclay University, France, in 2021.
Here's what I've written (so far):
Baeldung on Computer Science
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- Networking (8)
- Latex (3)
- Deep Learning (2)
- Software Architecture (1)
- Searching (1)
- Path Finding (1)
- Math and Logic (1)
- Machine Learning (1)
- Computer Vision (1)
Difference Between Parallel and Distributed Computing
Filed under Software Architecture
Learn about parallel and distributed computing and discover the differences between these two paradigms.
Do Admissible Heuristics Ensure Optimal Solutions?
Filed under Searching
Learn about admissible heuristics and explore how they can ensure optimality.
Wi-Fi 6 Explained
Filed under Networking
Explore a comprehensive introduction to Wi-Fi 6.
LaTeX vs. Word: Main Differences
Filed under Latex
Explore the differences between Microsoft Word and LaTeX.
An Introduction to Graph Neural Networks
Filed under Deep Learning
A comprehensive introduction to GNNs, exploring their architecture and training, as well as various applications.
Creating a Curriculum Vitae with LaTeX
Filed under Latex
Learn a fast way to create a CV with LaTeX using the ModernCV package.
What Is Bandwidth Throttling?
Filed under Networking
Learn about bandwidth throttling, exploring its methods, motivations, types, impacts on various applications, and how to mitigate bandwidth throttling and ensure fair access for end-users.
Finding the Origin of Increased Latency
Filed under Networking
Explore network latency, its origins, its impacts on different kinds of applications, and how to reduce it.