Learn how Random Forests effectively address overfitting by employing strategies such as simplification, regularization, feature reduction, and data augmentation.
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Baeldung Author
DrMax
The author is a researcher at the University of Applied Sciences in Germany, having earned his doctoral degree in Software Architecture. His research interests encompass Cloud-Connected Robots, Multi-Agent Systems, Model-Driven Software Engineering, and Machine Learning. He is passionate about robotics and computer science and has over 15 years of expertise in computer and embedded programming.
Here's what I've written (so far):
Baeldung on Computer Science
- All
- OS (4)
- Computer Vision (4)
- Programming (2)
- Concurrency (2)
- Software Architecture (1)
- Security (1)
- Networking (1)
- Math and Logic (1)
- Machine Learning (1)
- Data Structures (1)
- Algorithms (1)
Tiered Architectures: From One to N
Filed under Programming
Learn about the evolution of tiered architectures, from the simplicity of one-tier systems to the complexity of the N-tier and microservices architectures.
Systems Design: Interface Segregation Principle
Filed under Software Architecture
Learn how the Interface Segregation Principle enhances the design of software systems by promoting lean interfaces.
What Are Requirements Traceability Matrixes?
Filed under Programming
Learn why and how Requirement Traceability Matrices (RTMs) are the cornerstone of successful software projects.
Operating Systems for IoT
Filed under OS
Learn how operating systems for IoT play a crucial role in enabling the functionality and management of IoT devices.
The Readers Writers Problem
Filed under Concurrency
Learn about the Readers-Writers Problem – a classic synchronization challenge that explores the coordination of multiple reader and writer threads accessing a shared resource.
Distributed Systems: The Byzantine Generals Problem
Filed under Networking, Security
Learn the origins of the Byzantine generals problem and its commonly deployed solutions.
Circular Buffer
Filed under Data Structures, OS
Learn about a circular buffer data structure.
How to Calculate the Angle from Rotation Matrix
Filed under Algorithms, Math and Logic
A quick and practical guide on how to determine the rotation angle from a rotation matrix.
How Does Pose Estimation Work?
Filed under Computer Vision
Learn how human pose estimation works in a computer vision system.
What Is a Feature Descriptor in Image Processing?
Filed under Computer Vision
Learn about feature descriptors, feature vectors, and feature space.
How Does Optical Character Recognition Work
Filed under Computer Vision
Learn how optical character recognition works.
Computer Vision: Stereo 3D Vision
Filed under Computer Vision
Explore stereo 3D vision.
What Is the Difference Between User Variables and System Variables?
Filed under OS
Explore two different categories of environmental variables.
How Many Threads Is Too Many?
Filed under Concurrency, OS
Learn how many threads servers should use at most.