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Baeldung Author
baeldung
This is the standard author on the site. Most articles are published by individual authors, with their own profiles, but when multiple people have a strong contribution, we publish collectively here.
Here's what I've written (so far):
Baeldung on Computer Science
- All
- Machine Learning (45)
- Algorithms (41)
- Networking (40)
- Programming (36)
- Math and Logic (30)
- OS (19)
- Computer Vision (19)
- Artificial Intelligence (18)
- Deep Learning (16)
- Trees (15)
- Data Structures (15)
- Security (14)
- Latex (13)
- Sorting (12)
- Software Architecture (11)
- Core Concepts (10)
- Graphs (8)
- Searching (6)
- Web (4)
- Graph Traversal (4)
- Data Science (4)
- Series (3)
- Path Finding (3)
- Graph Theory (3)
- Concurrency (1)
Prim’s Algorithm
Filed under Graph Traversal, Trees
Explore Prim’s algorithm for finding the Minimum Spanning Tree in graphs.
Stratified Sampling in Machine Learning
Filed under Machine Learning
A quick and practical guide to Stratified Sampling in Machine Learning.
The Difference Between a Heuristic and an Algorithm
Filed under Algorithms
Learn the difference between a heuristic and an algorithm.
Minimax Algorithm
Filed under Graph Traversal
Explore the Minimax algorithm’s functionality and the domains where it’s usually applied.
Calculating Total Transmission Time of a Packet
Filed under Searching
Learn about packet transmission time and how we can approximately calculate it
Languages for Data Structures
Filed under Programming
Learn how programming languages use different data structures.
Layered Architecture
Filed under Software Architecture
Learn about layered architecture design.
How Many Principal Components to Take in PCA?
Filed under Artificial Intelligence, Math and Logic
Explore the Principal Component Analysis.