Developers generally use the terms “library” and “framework” interchangeably. In this tutorial, we’ll learn the differences between them, as well as explore various aspects of each. We can say that a library implements a particular function. Some examples of popular libraries are React, and JQuery. We can define a framework as a collection of libraries implementing a particular methodology. Some of the more commonly known frameworks are Angular, Vue, Model View Controller, and Model View Presenter.
2. Inversion of Control
Let’s consider the technical difference between a framework and a library due to the inversion of control: The above diagram shows that when an application code uses a library, the developer writing the code is in charge of the application flow. This means the developer decides when to call the library. However, when we use a framework, the framework decides when to call the library. This shift in control of calling the library from the application code to the framework is an inversion of control.
3. How Does a Framework Work?
3.1. Advantages of a Framework
There are several benefits of using a framework in general, such as ease of debugging, improved coding, easy code re-usability, and accelerated development. Let’s discuss the advantages of a web development framework:
- A change in one part of the application doesn’t affect the entire application.
- Provides caching and optimized processes for the network traffic
- Enables faster methods for web development with less code
- Supports cross-platform application development
- Provides a superior user experience by creating rich and dynamic content
3.2. Limitations of a Framework
Some of the issues associated with frameworks in general are:
- The ready-to-use features of a framework prevent programmers from gaining an in-depth understanding of the programming language.
- Options to tweak functionalities are limited.
- Sometimes application development is complex using a framework.
- We need to choose the right framework for the scale of the application, or else performance and user experience may be adversely impacted.
- Clear separation of business logic from the presentation layer in MVC is sometimes difficult.
- We have to be up-to-date with new/deprecated features in every version.
In addition to the above, the issues associated with web development frameworks are:
- Browser version dependencies
- Chance of a security breach if the prescribed framework guideline isn’t followed during development
3.3. Use of a Framework
Although the framework is a broad term, its main uses include:
- Artificial Intelligence – Popular frameworks include Apache Spark, PyTorch, and Tensorflow.
- Mobile App Development – Some of the popular frameworks are Native Script, React Native, and Flutter. Flutter is Google’s UI toolkit for building beautiful, natively compiled applications.
4. How Does a Library Works?
A library is a collection of reusable, compiled, and tested code that can facilitate the automation or augmentation of application functionalities. It’s designed to support both the code developer and code compiler during the build process and the running of the application. A library implements many functions, variables, and parameters.
4.1. Advantages of a Library
Let’s discuss some of the benefits of a library:
- Improves performance of a program by the selective inclusion of a library by the compiler during run time
- Provides reusable functions that can be referred to within the code without defining them explicitly
- Eliminates the need for writing code for complex functions
- Prevents us from having to write code to solve the same problem over and over again
- Focuses only on the feature that the library implements, without worrying about global state management, like HTTP and routing
- Provides us with the opportunity to pick libraries that we want
- Reduces application development cost
- Encourages programmers to focus on configurable and reusable library development
- Provides pre-tested code for multiple environments and use cases
4.2. Limitations of a Library
Now let’s look at some of the limitations of a library:
- Using a library means that our code is tied to that library.
- To change libraries, our code might have to undergo changes to use the new library.
- Using a library in an unsupported environment needs a wrapper, resulting in a performance impact on the application.
- Lack of support by the developer of a library may result in incompatibility issues with the new version of the application.
- Using several libraries might impact the performance of an application adversely because of dependency conflicts.
- Sometimes libraries are vulnerable to malicious attacks.
4.3. Use of a Library
We tell libraries what to do, so they have a vast area of use. Since software development started involving complex functionalities, the need for reusable libraries increased. JQuery is one such example because it makes event handling, animation, and Ajax simpler, and works across a large number of browsers.
5. Framework vs. Library
There are several differences between frameworks and libraries. Let’s look at few important ones:
In this article, we learned the concepts behind frameworks and libraries. A framework is used for building and deploying an application quickly. When we use a framework, we can use resources to facilitate faster development and a greater user experience. A library is used to enhance the functionality of an application. If we develop our own library, we can use the functions in many applications.