1. Overview

In this tutorial, we’ll discuss the problem of obtaining the path in the uniform cost search algorithm.

First, we’ll define the problem and provide an example that explains it.

Then we’ll discuss two different approaches to solve this problem.

2. Defining the Problem

Suppose we have a graph, G, that contains V nodes. In addition, we have E edges that connect these nodes. Each of these edges has a weight associated with it, representing the cost to use this edge. We’re also given two numbers, S and D, that represent the source node and the destination node, respectively.

Our task is to find the path from the source node S to the destination D using the uniform cost search algorithm. Let’s look at an example for better understanding.

Suppose we have the following graph and we’re given S = 1 and D = 4:

WeightedGraph

To go from node S to node D we have four possible paths:

  1. 1 \rightarrow 2 \rightarrow 4, with cost equal to 17.
  2. 1 \rightarrow 2 \rightarrow 3 \rightarrow 4, with cost equal to 10.
  3. 1 \rightarrow 3 \rightarrow 4, with cost equal to 42.
  4. 1 \rightarrow 3 \rightarrow 2 \rightarrow 4, with cost equal to 51.

When we apply the uniform cost search algorithm, we will get the minimal cost to go from the source node S = 1 to the destination node D = 4. In this example, the cost will be equal to 10; therefore, the path that the algorithm will detect between nodes \textbf{S} and \textbf{D} is \textbf{1 \rightarrow 2 \rightarrow 3 \rightarrow 4}.

3. Naive Approach

3.1. Main Idea

The main idea here is to store all the nodes that are on the path from the source node to the destination. For every node, we’ll store two values:

  • cost: which represents the cost of the path from the source node to the current one
  • path: which represents a list of nodes that lies on the path with the minimum cost from the source node to the current one

During uniform cost search, when we reach a child node with a smaller cost than the previous one, we’ll update the cost value for the child node to the new cost. In addition, we’ll change the path value to be equal to the path value of the current node after appending the child node to it.

In the end, the path value of the node D will have a list representing the path that goes from the source node S to the destination D with the minimum cost value. Also, the cost value of D will be equal to the minimum cost to go from S to D.

3.2. Implementation

Let’s take a look at the implementation:

Rendered by QuickLaTeX.com

Initially, we declare the cost and the path arrays. The cost value for all nodes is infinity, except the source node, which is equal to 0 (the length of the path from a node to itself equals \boldsymbol{0}). Furthermore, the path value for all nodes is an empty list, except the source node, which is equal to a list containing the source node S (a path from a node to itself contains just the node itself).

We also declare an empty priority queue to store the explored nodes sorted in the ascending order according to their cost value.

Next we perform multiple steps as long as the priority queue isn’t empty. In each step, we take the current node positioned in the front of the queue and iterate over its children. For each child node, we check whether it has a cost value greater than the cost value of the current node plus the weight of the edge that connects the current node with the child node.

If so, we add it to the priority queue, and we update its cost value to be equal to the cost of the current node plus the weight of the edge that connects it with the current node. We also update its path value to be equal to the path value of the current node, since the path that goes from the source to the child node passing through the current node has a smaller cost. Then we append the child node to its path value.

Note that we need to copy the list using the deep copy technique. We want to take a copy of the list, including its element, and not just copy the reference to the list itself.

Finally, we return path[D], which stores a list of nodes that represent the smallest cost path that goes from the source S to the destination D.

3.3. Complexity

The time complexity here is a little different from the uniform cost search complexity. The uniform cost search algorithm has a complexity equal to O(E + V \times Log(V)), where V is the number of nodes and E is the number of edges. However, since in this approach we store a list containing the path of each node, the complexity for this approach will be \boldsymbol{ O(E + V \times Log(V) + E \times V) }. This is because each list can have a size equal to V in the worst case. Also, we might need to update each list E times.

The space complexity is \boldsymbol{ O(V^2) } in the worst-case scenario, since each time we store all the nodes from the source node to the current node.

4. Optimized Approach

4.1. Main Idea

We’ll apply the same concepts from the previous approach, but instead of storing all the nodes that lie on the path from the source node to the current node, we’ll just store the parent node that comes before the current node in the path. In the previous approach, the path of each node was similar to its parent after appending the current node. Thus, we can only store the parent node instead of copying the complete list into the child node.

After finishing the uniform cost search algorithm, we’ll append the destination node D to the path and move to the parent node and add it to the beginning of the path. We’ll keep following the parent nodes until we reach the source node S. At that point, we’ll have the path that goes from node S to node D.

4.2. Implementation

Let’s take a look at the implementation:

Rendered by QuickLaTeX.com

Initially, we declare the same cost array and priority queue from the previous approach. We also declare the parent array that will store the node that should come before the current node in the path.

Next we’ll perform the same steps from the previous approach; however, when we update the cost value of the child node, we’ll update the parent value of the child node to be equal to the current node.

After finishing the uniform cost search, we declare the path list that will store the source’s path to the destination. We also declare node, which is initially equal to the destination node. Then, while node isn’t equal to NULL, we add the node to the beginning of the path list and move to the parent of node.

The reason we keep moving until we reach the NULL value is that only the source S doesn’t have a parent. Furthermore, we add the node to the beginning of the list because we’re moving from the last node in the path D to the first node S. Since we’re moving backward, we add the new node at the beginning of the list.

Finally, we return path, which stores a list of nodes that represent the path that goes from the source node S to the destination D.

4.3. Complexity

The time complexity here is \boldsymbol{ O(E + V \times Log(V)) }, where V is the number of nodes and E is the number of edges. This is because we don’t copy the path list anymore; instead, we only set the parent value.

The space complexity is \boldsymbol{ O(V) } since we just store a single value for each node.

5. Conclusion

In this article, we presented the problem of obtaining the path in the uniform cost search algorithm. We explained the main ideas behind two different approaches to solving this problem and worked through their implementation.

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